UML 2 Note Style Guidelines

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Elements of UML 2.0 Style A UML note is a modeling construct for adding textual information – such as a comment, constraint definition, or method body – to UML diagrams.  Notes are depicted as a rectangle with the top-right corner folded over.  

 

Figure 1. A summary note for a diagram.

Figure 2. Indicating uncertainty on a diagram.

 

  1. Describe Diagrams With a Note. In Figure 1 you see that the name of the system, the purpose of the diagram, and its owner is indicated. 
  2. Set a Convention for Placement of Diagram Descriptions.
  3. Left-Justify Text in NotesIt is common practice to left-justify text in UML notes, as you see in Figure 1 and Figure 2.
  4. Prefer Notes Over OCL to Indicate Constraints. Figure 2 includes a very simple example of OCL, {ordered, FIFO}, code that programmers may understand but few project stakeholder are likely to. 
  5. Follow Common Coding Conventions for OCL and ASL.  The book The Elements of Java Style describes Java coding guidance which you can modify for OCL and ASL.

 

Recommended Resources

Elements of UML 2.0 Style   The Elements of UML 2.0 Style describes a collection of standards, conventions, and guidelines for creating effective UML diagrams. They are based on sound, proven software engineering principles that lead to diagrams that are easier to understand and work with.  These conventions exist as a collection of simple, concise guidelines that if applied consistently, represent an important first step in increasing your productivity as a modeler.  This book is oriented towards intermediate to advanced UML modelers, although there are numerous examples throughout the book it would not be a good way to learn the UML (instead, consider The Object Primer).  The book is a brief 188 pages long and is conveniently pocket-sized so it's easy to carry around.
The Object Primer 3rd Edition: Agile Model Driven Development (AMDD) with UML 2   The Object Primer 3rd Edition: Agile Model Driven Development with UML 2 is an important reference book for agile modelers, describing how to develop 35 types of agile models including all 13 UML 2 diagrams.  Furthermore, this book describes the techniques of the Full Lifecycle Object Oriented Testing (FLOOT) methodology to give you the fundamental testing skills which you require to succeed at agile software development.  The book also shows how to move from your agile models to source code (Java examples are provided) as well as how to succeed at implementation techniques such as refactoring and test-driven development (TDD).  The Object Primer also includes a chapter overviewing the critical database development techniques (database refactoring, object/relational mapping, legacy analysis, and database access coding) from my award-winning Agile Database Techniques book.
Agile Modeling   Agile Modeling: Effective Practices for Extreme Programming and the Unified Process is the seminal book describing how agile software developers approach modeling and documentation.  It describes principles and practices which you can tailor into your existing software process, such as XP, the Rational Unified Process (RUP), or the Agile Unified Process (AUP), to streamline your modeling and documentation efforts.  Modeling and documentation are important aspects of any software project, including agile projects, and this book describes in detail how to elicit requirements, architect, and then design your system in an agile manner.

 

 

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