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What Is(n't) Agile Modeling

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Agile Modeling I am a firm believer that when you are describing the scope of something, be it a system or in the case of AM a methodology, that you should describe both what it is and what it isn’t.  The following points describe the scope of AM:  

 

1.      AM is an attitude, not a prescriptive process.  AM comprises a collection of values that agile modelers adhere to, principles that agile modelers believe in, and practices that agile modelers apply.  AM describes a style of modeling, when used properly in agile environments, that results in better quality software and faster development while avoiding over-simplification and unrealistic expectations.  AM is not cookbook approach to development – if you’re looking for detailed instructions for creating Unified Modeling Language (UML) sequence diagrams or drawing user interface flow diagrams then you need to pick up one of the many modeling books listed in the article Modeling Artifacts.  In particular I highly suggest my own book The Object Primer 3/e (although naturally I’m biased).

2.      AM is a supplement to existing methods, it is not a complete methodology.  The primary focus of AM is on modeling and its secondary focus is on documentation.  That’s it.  AM techniques should be used to enhance modeling efforts of project teams following agile methodologies such as eXtreme Programming (XP), Rational Unified Process (RUP), and Feature Driven Development (FDD). AM can also be used with prescriptive processes although will not be as successful the less agile the process is.

3.      AM is a way to work together effectively to meet the needs of project stakeholders.  Agile developers work as a team with their project stakeholders, who in turn take a direct and active role in the development of the system.  There is no “I” in “agile” (Canadian spelling, eh).

4.      AM is effective and is about being effective.  As you read more about AM one of the things that should become poignant to you is AM’s ruthless focus on being effective.  AM tells you to maximize the investment of your project stakeholders, to create a model or document when you have a clear purpose and understand the needs of its audience, to apply the right artifacts to address the situation at hand, and to create simple models whenever you can.

5.      AM is something that works in practice, it isn’t an academic theory. The goal of AM is to describe techniques for modeling systems in an effective manner, one that is both efficient and sufficient for the task at hand.  These techniques have been examined and discussed by several thousand modeling practitioners on the Agile Modeling mailing list since February 2001.

6.      AM is not a silver bullet.  Agile modeling is an effective technique for improving the software development efforts of many professionals.  That’s it, nothing more.  It isn’t magic snake oil that will solve all of your development problems.  If you work hard; if you stay focused; if you take AM’s values, principles, and practices to heart; then you will likely improve your effectiveness as a developer.

7.      AM is for the average developer, but is not a replacement for competent people.  AM’s values, principles, and practices are straightforward, many of which you have likely been following or wish you had been following for years.  You don’t have to walk on water to be able to apply AM’s techniques, but you do need to have basic software development skills.  The hardest thing about AM is that it prods you to learn a wide range of modeling techniques, a long and continuing activity.  Learning to model can seem difficult at first, and it is, but you can do it you choose to learn a technique at a time.  Having said that, the best developers are generalizing specialists.

8.      AM is not an attack on documentation.  Agile modelers create documentation that maximizes their investment in its creation and maintenance.  Agile documentation is as simple as possible, as minimal as possible, has a distinct purpose that is directly related to the system being developed, and has a defined audience whose needs are understood.  

9.      AM is not an attack on CASE tools.  Agile modelers use tools that provide positive value by helping to make then more effective as a developer.  Furthermore, they always strive to use the simplest tool that gets the job done, and sometimes that's a sophisticated CASE tool.

10.   AM is not for everyone.  More on this in When Does(n't) Agile Modeling Make Sense?.

 

Recommended Resources

 

The Object Primer 3rd Edition: Agile Model Driven Development (AMDD) with UML 2   The Object Primer 3rd Edition: Agile Model Driven Development with UML 2 is an important reference book for agile modelers, describing how to develop 35 types of agile models including all 13 UML 2 diagrams.  Furthermore, this book describes the techniques of the Full Lifecycle Object Oriented Testing (FLOOT) methodology to give you the fundamental testing skills which you require to succeed at agile software development.  The book also shows how to move from your agile models to source code (Java examples are provided) as well as how to succeed at implementation techniques such as refactoring and test-driven development (TDD).  The Object Primer also includes a chapter overviewing the critical database development techniques (database refactoring, object/relational mapping, legacy analysis, and database access coding) from my award-winning Agile Database Techniques book.
Agile Modeling   Agile Modeling: Effective Practices for Extreme Programming and the Unified Process is the seminal book describing how agile software developers approach modeling and documentation.  It describes principles and practices which you can tailor into your existing software process, such as XP, the Rational Unified Process (RUP), or the Agile Unified Process (AUP), to streamline your modeling and documentation efforts.  Modeling and documentation are important aspects of any software project, including agile projects, and this book describes in detail how to elicit requirements, architect, and then design your system in an agile manner.
Elements of UML 2.0 Style   The Elements of UML 2.0 Style describes a collection of standards, conventions, and guidelines for creating effective UML diagrams. They are based on sound, proven software engineering principles that lead to diagrams that are easier to understand and work with.  These conventions exist as a collection of simple, concise guidelines that if applied consistently, represent an important first step in increasing your productivity as a modeler.  This book is oriented towards intermediate to advanced UML modelers, although there are numerous examples throughout the book it would not be a good way to learn the UML (instead, consider The Object Primer).  The book is a brief 188 pages long and is conveniently pocket-sized so it's easy to carry around.

 

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