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Introduction to the Diagrams of UML 2.0

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The Object Primer 3rd Edition: Agile Model Driven Development (AMDD) with UML 2 Understanding the thirteen diagrams of UML 2.x is an important part of understanding OO development.  Although there is far more to modeling than just the UML the reality is the UML defines the standard modeling artifacts when it comes to object technology.   

 

There are three classifications of UML diagrams:

  • Behavior diagrams.  A type of diagram that depicts behavioral features of a system or business process.  This includes activity, state machine, and use case diagrams as well as the four interaction diagrams.
  • Interaction diagrams.  A subset of behavior diagrams which emphasize object interactions.  This includes communication, interaction overview, sequence, and timing diagrams.
  • Structure diagrams.  A type of diagram that depicts the elements of a specification that are irrespective of time.  This includes class, composite structure, component, deployment, object, and package diagrams.  

Table 1 summarizes the thirteen, up from nine in UML 1.x, diagram types of UML 2.x.  In the diagram column the links will take you to description pages for the artifact.  The learning priority column indicates how important it is for a business application developer to learn the artifact (IMHO).

Table 1.  The diagrams of UML 2.

Diagram

Description

Learning Priority

Activity Diagram

Depicts high-level business processes, including data flow, or to model the logic of complex logic within a system.  See UML Activity diagram guidelines.

High

Class Diagram

Shows a collection of static model elements such as classes and types, their contents, and their relationships.  See UML Class diagram guidelines.

High

Communication Diagram

Shows instances of classes, their interrelationships, and the message flow between them. Communication diagrams typically focus on the structural organization of objects that send and receive messages.  Formerly called a Collaboration Diagram.  See UML Collaboration diagram guidelines.

Low

Component Diagram

Depicts the components that compose an application, system, or enterprise. The components, their interrelationships, interactions, and their public interfaces are depicted.  See UML Component diagram guidelines.

Medium

Composite Structure Diagram

Depicts the internal structure of a classifier (such as a class, component, or use case), including the interaction points of the classifier to other parts of the system.   

Low

Deployment Diagram

Shows the execution architecture of systems.  This includes nodes, either hardware or software execution environments, as well as the middleware connecting them.  See UML Deployment diagram guidelines.

Medium

Interaction Overview Diagram

A variant of an activity diagram which overviews the control flow within a system or business process.   Each node/activity within the diagram can represent another interaction diagram.   

Low

Object Diagram

Depicts objects and their relationships at a point in time, typically a special case of either a class diagram or a communication diagram. 

Low

Package Diagram

Shows how model elements are organized into packages as well as the dependencies between packages.  See Package diagram guidelines.

Low

Sequence Diagram

Models the sequential logic, in effect the time ordering of messages between classifiers.  See UML Sequence diagram guidelines.

High

State Machine Diagram

Describes the states an object or interaction may be in, as well as the transitions between states. Formerly referred to as a state diagram, state chart diagram, or a state-transition diagram.  See UML State chart diagram guidelines.

Medium

Timing Diagram

Depicts the change in state or condition of a classifier instance or role over time.  Typically used to show the change in state of an object over time in response to external events. 

Low

Use Case Diagram

Shows use cases, actors, and their interrelationships.  See UML Use case diagram guidelines.

Medium

 

Source

This material has been excerpted from The Object Primer 3rd Edition: Agile Modeling Driven Development with UML 2.

 

Recommended Resources

 

The Object Primer 3rd Edition: Agile Model Driven Development (AMDD) with UML 2 The Object Primer 3rd Edition: Agile Model Driven Development with UML 2 is an important reference book for agile modelers, describing how to develop 35 types of agile models including all 13 UML 2 diagrams.  Furthermore, this book describes the techniques of the Full Lifecycle Object Oriented Testing (FLOOT) methodology to give you the fundamental testing skills which you require to succeed at agile software development.  The book also shows how to move from your agile models to source code (Java examples are provided) as well as how to succeed at implementation techniques such as refactoring and test-driven development (TDD).  The Object Primer also includes a chapter overviewing the critical database development techniques (database refactoring, object/relational mapping, legacy analysis, and database access coding) from my award-winning Agile Database Techniques book.

 

Agile Modeling   Agile Modeling: Effective Practices for Extreme Programming and the Unified Process is the seminal book describing how agile software developers approach modeling and documentation.  It describes principles and practices which you can tailor into your existing software process, such as XP, the Rational Unified Process (RUP), or the Agile Unified Process (AUP), to streamline your modeling and documentation efforts.  Modeling and documentation are important aspects of any software project, including agile projects, and this book describes in detail how to elicit requirements, architect, and then design your system in an agile manner.
Elements of UML 2.0 Style   The Elements of UML 2.0 Style describes a collection of standards, conventions, and guidelines for creating effective UML diagrams. They are based on sound, proven software engineering principles that lead to diagrams that are easier to understand and work with.  These conventions exist as a collection of simple, concise guidelines that if applied consistently, represent an important first step in increasing your productivity as a modeler.  This book is oriented towards intermediate to advanced UML modelers, although there are numerous examples throughout the book it would not be a good way to learn the UML (instead, consider The Object Primer).  The book is a brief 188 pages long and is conveniently pocket-sized so it's easy to carry around.
UML User Guide   The UML User Guide 2nd Edition provides a detailed description of how to apply the diagrams of the UML 2 in practice.  It goes into significant detail and should prove to be a useful tutorial guide.
UML Distilled   UML Distilled is the classic, concise reference for the UML.  It covers most of the UML 2 diagrams, overviewing the most important features of each diagram that you are likely to use in practice.  If you're looking for a brief overview of the UML then this book is it. 

 

 

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